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Help with text-based fighting game health barI think you want logic like this. [code] if(ophealth<=0&&health>=1){ cout<<"====...
question about hand-over-hand fine-grained locking mechanismMy first thought would be why you need fine-grained locking when a global lock on the whole list is ...
question about hand-over-hand fine-grained locking mechanism[code] node<T>* succ = first; std::unique_lock<std::mutex> currentLock(succ->mtx); [/code] B...
Stuck again and need helpPerhaps start with [code] #include <iostream> #include <iomanip> #include <string> using namespace s...