1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255
|
#ifndef LINK_LIST
#define LINK_LIST
#include <iostream>
using namespace std;
template <typename T>
// All members in struct are default to public
struct Int_Node
{
T value;
Int_Node<T> *pre, *next;
};
template <typename T>
class Link_List
{
template <typename U>
// print all integers in the list
friend ostream &operator<<(ostream &, const Link_List<U> &);
template <typename U>
// input a value at the back of the list, like insert_node(val);
friend istream &operator>>(istream &, Link_List<U> &);
public:
Link_List(); // default constructor
Link_List(const Link_List &link_list); // copy constructor
~Link_List();
int getSize() const;
const Link_List & operator=(const Link_List &); // assignment operator
bool operator==(const Link_List &) const; // equality operator
bool operator!=(const Link_List &right) const // inequality operator
{
return !(*this == right);
}
T &operator[](int index); // subscript operator for non-const objects
T operator[](int index) const; // subscript operator for const objects
bool insert_node(T value); // insert an integer at the back of link list
bool delete_node(); // delete the last node
bool insert_node(int index, T value); // insert an integer after the i_th position
bool delete_node(int index); // delete the i_th node
private:
int size; // Used to store the length of linked-list
Int_Node<T> *head, *tail; // pointer to the first and the last element of Link_List
};
#endif // LINK_LIST
/* Constructors */
// Default constructor
template<typename T>
Link_List<T>::Link_List()
:size(0), head(NULL), tail(NULL)
{
}// End constructor
// Copy constructor
template<typename T>
Link_List<T>::Link_List(const Link_List &link_list)// link_list is the list to be copied
:size(link_list.size)
{
if(size == 0)
{
head == NULL ;
tail == NULL ;
}
else
{
// temp used for create new space and recieve new values
// old_list used to point at old list
// new_list used to point at new list
Int_Node<T> *temp , *old_list , *new_list ;
temp = new Int_Node<T> ;
old_list = link_list.head ;
temp -> value = old_list -> value ;
temp -> pre = NULL ;
temp -> next = NULL ;
new_list = temp ;
head = temp ;
old_list = old_list -> next ;
for(int i = 1 ; i < size ; i++ )
{
temp = new Int_Node<T> ;
temp -> value = old_list -> value ;
temp -> pre = new_list ;
temp -> next = NULL ;
new_list -> next = temp ;
new_list = temp ;
old_list = old_list -> next ;
}
tail = new_list ;
}
}
// End constructor
/* Destructor */
template<typename T>
Link_List<T>::~Link_List()
{
Int_Node<T> *temp ;
temp = head ;
for(int i = 0 ; i < size ; i++ )
{
head = temp -> next ;
delete [] temp ;
temp = head ;
}
}// End destructor
/* Operators */
// Operator << overloading, print all integers in the list
template<typename U>
ostream &operator << (ostream &output, const Link_List<U> &link_list)
{
Int_Node<U> *temp ;
temp = link_list.head ;
for(int i = 0 ; i < link_list.size ; i++ )
{
output << temp -> value << " " ;
temp = temp -> next ;
}
output << endl ;
return output ;
}// End function operator << overloading
// Operator >> overloading, input a value at the back of
// the list, like insert_node(val);
template<typename U>
istream &operator >> (istream &input, Link_List<U> &link_list)
{
Int_Node<U> *temp ;
temp = new Int_Node<U> ;
input >> temp -> value ;
temp -> next = NULL ;
temp -> pre = link_list.tail ;
if( link_list.size == 0 )
{
link_list.tail = temp ;
link_list.head = temp ;
}
else
{
link_list.tail -> next = temp ;
link_list.tail = temp ;
}
link_list.size++ ;
return input ;
}// End function operator >> overloading
// Operator = overloading, assignment operator
template<typename T>
const Link_List<T>& Link_List<T>::operator = (const Link_List &link_list)
{
size = link_list.size ;
if(size == 0)
{
head == NULL ;
tail == NULL ;
}
else
{
Int_Node<T> *temp1 , *temp2 , *temp3 ;
temp1 = new Int_Node<T> ;
temp2 = link_list.head ;
temp1 -> value = temp2 -> value ;
temp1 -> pre = NULL ;
temp1 -> next = NULL ;
temp3 = temp1 ;
head = temp1 ;
temp2 = temp2 -> next ;
for(int i = 1 ; i < size ; i++ )
{
temp1 = new Int_Node<T> ;
temp1 -> value = temp2 -> value ;
temp1 -> pre = temp3 ;
temp1 -> next = NULL ;
temp3 -> next = temp1 ;
temp3 = temp1 ;
temp2 = temp2 -> next ;
}
tail = temp3 ;
}
return *this;
}// End function operator = overloading
// Subscript operator for non-const objects
template <typename T>
T & Link_List<T>::operator [] (int index)
{
if (index < 0 || index >= size)
{
cout<< "Error: Subscript "<< index
<< " is out of range"<<endl;
exit(1);
}
else
{
// Return reference
Int_Node<T> *ptr ;
ptr = head ;
for(int i = 0 ; i < index ; i++)
{
ptr = ptr -> next ;
}
return ptr -> value ;
}
}// End subscript operator for non-const objects
// Subscript operator for const objects
template <typename T>
T Link_List<T>::operator [] (int index) const
{
if (index < 0 || index >= size)
{
cout<< "Error: Subscript "<< index
<< " is out of range"<<endl;
exit(1);
}
else
{
// Return reference
Int_Node<T> *ptr ;
ptr = head ;
for(int i = 0 ; i < index ; i++)
{
ptr = ptr -> next ;
}
return ptr -> value ;
}
}// End subscript operator for const objects
| |