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#include <windows.h>
#include <CommCtrl.h>
HINSTANCE hInstance = GetModuleHandle (NULL);
HWND CreateAnimationControl (HWND hParent)
{
HWND hAnimation = Animate_Create (hParent, ACS_AUTOPLAY, WS_BORDER | WS_CHILD, hInstance);
Animate_Open (hAnimation, "Test.avi");
ShowWindow (hAnimation, SW_SHOWNORMAL);
return hAnimation;
}
LRESULT CALLBACK WindowProcedure (HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam)
{
static HWND hAnimation = NULL;
switch (uiMsg)
{
case WM_DESTROY:
PostQuitMessage (0);
break;
case WM_CREATE:
hAnimation = CreateAnimationControl (hWnd);
break;
case WM_SHOWWINDOW:
if (wParam)
{
MoveWindow (hAnimation, 0, 0, 300, 300, false);
Animate_Play (hAnimation, 0, -1, -1);
}
break;
}
return DefWindowProc (hWnd, uiMsg, wParam, lParam);
}
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpsCmdLine, int iCmdShow)
{
WNDCLASSEX WindowClass;
WindowClass.cbClsExtra = 0;
WindowClass.cbSize = sizeof (WNDCLASSEX);
WindowClass.cbWndExtra = 0;
WindowClass.hbrBackground = CreateSolidBrush (RGB (0, 0, 0));
WindowClass.hCursor = LoadCursor (NULL, IDC_ARROW);
WindowClass.hIcon = LoadIcon (NULL, IDI_APPLICATION);
WindowClass.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
WindowClass.hInstance = hInstance;
WindowClass.lpfnWndProc = WindowProcedure;
WindowClass.lpszClassName = "1";
WindowClass.lpszMenuName = NULL;
WindowClass.style = 0;
if (!RegisterClassEx (&WindowClass))
{
MessageBox (NULL, "Window class registration has failed!", "Error:", MB_OK | MB_ICONERROR);
return 0;
}
HWND hWnd = CreateWindow ("1", "Win32 Animation Testing", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL,
hInstance, NULL);
if (!hWnd)
{
MessageBox (NULL, "Window creation has failed!", "Error:", MB_OK | MB_ICONERROR);
return 0;
}
ShowWindow (hWnd, SW_SHOWMAXIMIZED);
UpdateWindow (hWnd);
MSG uMsg;
while (GetMessage (&uMsg, NULL, 0, 0) > 0)
{
TranslateMessage (&uMsg);
DispatchMessage (&uMsg);
}
return (int) uMsg.wParam;
}
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