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// Fixing the getaddrinfo-can't-be-found error.
/*------------------------------------------*/
#define _WIN32_WINNT 0x501
/*------------------------------------------*/
#include <winsock2.h>
#include <ws2tcpip.h>
#include <iphlpapi.h>
#include <stdio.h>
#include <iostream>
#include <string>
class SocketServer
{
//Declare variables.
struct addrinfo *res, *ptr, hints;
int wResult;
SOCKET ListenSocket;
private:
static void StartWSA()
{
int wResult;
WSADATA wsaData;
wResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if(wResult != 0)
{
std::cout << "WSAStartup has failed: " << wResult << ".\n";
exit(1);
}
else
{
std::cout << ":: WSAStartup has been called.\n";
}
}
void MemsetHints()
{
memset(&hints, 0, sizeof hints);
std::cout << ":: memset has been called.\n";
}
void SpecifyFamily(int ftype)
{
switch(ftype)
{
case 0: hints.ai_family = AF_UNSPEC;
case 1: hints.ai_family = AF_INET; //IPv4
case 2: hints.ai_family = AF_INET6; //IPv6
}
if(ftype != 0 && ftype != 1 && ftype != 2)
{
std::cout << "--- Family hasn't been specified.\n";
exit(1);
}
else
{
std::cout << ":: Family has been specified.\n";
}
}
void SpecifySocktype(int stype)
{
switch(stype)
{
case 0: hints.ai_socktype = SOCK_STREAM; //Streaming socket.
case 1: hints.ai_socktype = SOCK_DGRAM;
}
if(stype != 0 && stype != 1)
{
std::cout << "--- Didn't specify socktype.\n";
exit(1);
}
else
{
std::cout << ":: Socktype has been specified.\n";
}
}
void SpecifyProtocol(int ptype)
{
switch(ptype)
{
case 0: hints.ai_protocol = IPPROTO_TCP; //Use TCP as protocol.
case 1: hints.ai_protocol = IPPROTO_UDP;
}
if(ptype != 0 && ptype != 1)
{
std::cout << "--- Didn't specify protocol.\n";
exit(1);
}
else
{
std::cout << ":: Protocol has been specified.\n";
}
}
void SpecifyFlags()
{
hints.ai_flags = AI_PASSIVE;
}
void ResolveAddr(const char *port)
{
wResult = getaddrinfo(NULL, port, &hints, &res);
if(wResult != 0)
{
std::cout << "::Error:: getaddrinfo failed: " << wResult << ".\n";
WSACleanup();
exit(1);
}
else
{
std::cout << ":: getaddrinfo has been called.\n";
}
}
void CallSocket()
{
ListenSocket = INVALID_SOCKET;
ListenSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if(ListenSocket == INVALID_SOCKET)
{
std::cout << "Error when calling socket: " << WSAGetLastError() << ".\n";
freeaddrinfo(res);
WSACleanup();
exit(1);
}
else
{
std::cout << ":: Socket has been called.\n";
}
}
void BindSocket()
{
wResult = bind(ListenSocket, res->ai_addr, (int)res->ai_addrlen);
if(wResult == SOCKET_ERROR)
{
std::cout << "--- Bind failed: " << WSAGetLastError() << ".\n";
freeaddrinfo(res);
closesocket(ListenSocket);
WSACleanup();
exit(1);
}
else
{
std::cout << ":: Socket has been bound.\n";
freeaddrinfo(res);
}
}
void SocketListen()
{
if(listen(ListenSocket, SOMAXCONN) == SOCKET_ERROR)
{
std::cout << "--- Listen failed: " << WSAGetLastError() << ".\n";
closesocket(ListenSocket);
WSACleanup();
exit(1);
}
else
{
std::cout << ":: Listening.\n";
}
}
void AcceptConnection() //Probably needs a loop or something.
{
SOCKET TempSocket;
TempSocket = INVALID_SOCKET; //Creates a temporary socket.
TempSocket = accept(ListenSocket, NULL, NULL);
if(TempSocket == INVALID_SOCKET)
{
std::cout << ":: Couldn't accept: " << WSAGetLastError() << ".\n";
exit(1);
}
else
{
std::cout << ":: Connection accepted.\n";
}
}
public:
//Initiialize variables using an initiializer list.
SocketServer() : res(NULL), ptr(NULL), ListenSocket(NULL)
{
}
void StartProgram()
{
/*-----------------------------------------*/
/* Configure variables and functions here. */
/*-----------------------------------------*/
StartWSA();
MemsetHints();
SpecifyFamily(1);
SpecifySocktype(0);
SpecifyProtocol(0);
SpecifyFlags();
ResolveAddr("8080");
CallSocket();
BindSocket();
SocketListen();
AcceptConnection();
}
};
int main()
{
SocketServer ServerObject;
ServerObject.StartProgram();
return 0;
}
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