i have a mouse with forward and back mouse buttons and i want to use them within a game. The problem is that the games i want to play do not support that special mouse buttons.
So i thought i write a little program that listen for mouse button press and if forward/back/what ever special mouse button is pressed it fires an keyboard key event, so for example p that you never use in a game.
Maybe with a little gui where you can define the mouse button and the keyboard key that will be "connected".
I have a little experience with cpp and Qt.
(playing reversi on the console, list/stack/...)
I hope someone can tell me how to do that and point me in the right direction.