Memory leak....Maybe?

I can't seem to figure out if my program has a memory leak or not. I've run various tools to look at it and I still don't know.

I'v run Valgrind on it and it reports a few kb of lost memory, but it doesn't seem to be from my code:
==21490==   total heap usage: 18,651 allocs, 17,410 frees, 1,120,527,913 bytes allocated
==21490==                                                                                                                                                                           
==21490== 76 bytes in 1 blocks are definitely lost in loss record 114 of 164                                                                                                        
==21490==    at 0x402911D: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)                                                                                            
==21490==    by 0x461169D: ??? (in /usr/X11R6/lib/libGL.so.295.49)                                                                                                                  
==21490==                                                                                                                                                                           
==21490== 124 bytes in 1 blocks are definitely lost in loss record 126 of 164                                                                                                       
==21490==    at 0x402911D: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)                                                                                            
==21490==    by 0x47E1EC9: ??? (in /usr/lib/libxcb.so.1.1.0)                                                                                                                        
==21490==    by 0x47E1F90: ??? (in /usr/lib/libxcb.so.1.1.0)                                                                                                                        
==21490==    by 0x47E1812: xcb_connect_to_display_with_auth_info (in /usr/lib/libxcb.so.1.1.0)                                                                                      
==21490==    by 0x47E1B1A: xcb_connect (in /usr/lib/libxcb.so.1.1.0)                                                                                                                
==21490==    by 0x44A8EE7: _XConnectXCB (in /usr/lib/libX11.so.6.3.0)                                                                                                               
==21490==    by 0x4498965: XOpenDisplay (in /usr/lib/libX11.so.6.3.0)                                                                                                               
==21490==    by 0x4C505F53: ???                                                                                                                                                     
==21490==                                                                                                                                                                           
==21490== 524,264 bytes in 2 blocks are definitely lost in loss record 164 of 164                                                                                                   
==21490==    at 0x402911D: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)                                                                                            
==21490==    by 0x46144BD: ??? (in /usr/X11R6/lib/libGL.so.295.49)


Also, when I look at my system monitor(KDE system monitor), it claims that my program is using a horrendous amount of memory(several hundred GB).

I'v also manually stepped through my program with a debugger and did not notice anything.

Accord to a Valgrind's Massif tool, it says my peak heap size is around 60mb.

BTW, why does SFML use so much memory?
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