Search:
Forum
Lounge
SDL SplitScreen?
Page 2
SDL SplitScreen?
Pages:
1
2
Mar 27, 2013 at 1:36am UTC
closed account (
N36fSL3A
)
@Zereo I'm sure SDL doesn't use a viewport.
Mar 27, 2013 at 1:43am UTC
closed account (
3qX21hU5
)
Umm yes it does...
Last edited on
Mar 27, 2013 at 2:00am UTC
Mar 27, 2013 at 10:52am UTC
S G H
(2638)
In fact it does NOT have a viewport by itself, only when using OpenGL, so both of your answers are partially right.
If you use OpenGL you can look at this:
http://lazyfoo.net/tutorials/OpenGL/03_the_viewport/index.php
Mar 27, 2013 at 12:19pm UTC
Michaela Elise
(117)
Sometimes I a can be so dense. I never thought of using 2 surfaces to render to and getting split screen. Thank you thread.
Mar 27, 2013 at 4:23pm UTC
closed account (
N36fSL3A
)
The thread says you're welcome :)
Topic archived. No new replies allowed.
Pages:
1
2
C++
Information
Tutorials
Reference
Articles
Forum
Forum
Beginners
Windows Programming
UNIX/Linux Programming
General C++ Programming
Lounge
Jobs