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function_manager function_library;
#define aaa 'a'
//char *f_access = "access";
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
__Alphabet_A :
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function_library.AddItem(aaa, TWOPARAM, f_access, access, _RETURNS, _BYTESADDITION, T_INT);
function_library.AddItem(aaa, ONEPARAM, f_atan, atan, _RETURNS, _BYTESADDITION, T_DOUBLE);
function_library.AddItem(aaa, ONEPARAM, f_atanf, atanf, _RETURNS, _BYTESADDITION, T_FLOAT);
function_library.AddItem(aaa, TWOPARAM, f_atan2, atan2, _RETURNS, _BYTESADDITION, T_DOUBLE);
function_library.AddItem(aaa, TWOPARAM, f_atan2f, atan2f, _RETURNS, _BYTESADDITION, T_FLOAT);
function_library.AddItem(aaa, ONEPARAM, f_atol, atol, _RETURNS, _BYTESADDITION, T_INT);
function_library.AddItem(aaa, ONEPARAM, f_atoi, atoi, _RETURNS, _BYTESADDITION, T_INT);
function_library.AddItem(aaa, ONEPARAM, f_atof, atof, _RETURNS, _BYTESADDITION, T_DOUBLE);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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