Hey, I am trying to write a game engine for a 2d side scroller platformer. Are there any books to help me create this game engine that would sort all the resource management etc.
If you want to use SDL (which is not a bad option for a 2d sidescroller, I made one in SDL a few years ago) http://lazyfoo.net does a great job at helping with the basics, not so much a full game engine.
I will get Game engine architecture on my kindle and give that a read. Still open to suggestions though.
Wizebin thanks for the response. However, I would like the game engine to be made by myself as I think I will learn the most that way. And I can also use it in future projects.
SDL isn't an engine, it's an interface to interface with windows and your user- it's there to allow you to put pixels/images on the screen and get keyboard/mouse input from the user and make windows. It's about as basic as you can get.