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#include "headers/types.h" //Basic types!
#include "headers/timers.h" //Timer support function data!
#include "headers/emu/threads.h" //Thread for timer item!
//Timer step in ms! Originally 100ms
#define TIMER_STEP 10000
float timerfreqs[10] = {0,0,0,0,0,0,0,0,0,0};;
Handler timers[10] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL};
uint_32 counters[10] = {0,0,0,0,0,0,0,0,0,0};
char timernames[10][256] = {"","","","","","","","","",""}; //Timer name!
int TIMER_RUNNING = 0; //Whether to run timers or pause!
int action_confirmed = 0; //Action confirmed (after stop)?
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