SFML and blender help.

Say I am using SFML how would I load blender meshes into my window I have made would i do it like

#include <file path.cpp> ? <-- and if it is this way how would i manipulate it
or
SPRITE sprite;
sprite = LoadFromFile("FilePath") ? and after that how would i make it visible in my window?

^^ same for this, how would i manipulate it?
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