Simple Question

I have been trying to add 3rd Party libraries to code blocks on a mac for the last 3 hours, but i haven't reached anywhere. I am trying to use wxWidgets, OpenCV and Boost, but have no idea what to do. Every website tells me I have to "build" the libraries or something but I have no idea how to do this. Can someone please give me step by step instructions on what to do? Thanks
"Build" the libraries usually means that you have to compile them according to the read me file that comes with the library source code. Don't have a Mac so I don't know what all is needed to build under that OS. I only have Vista and Ubuntu.
Yep, if you were using Windows you could use the pre-compiled (or pre-built) libraries instead of building your own, which sometimes takes a considerable amount of time. But since you're using a Mac probably you'll need to compile your own.

Building the library means that you generate a file (normally a .a or .dll file) which you can link to using Code::Blocks or other IDE, you'll also need to include the headers files. Read a little bit about isn't so complicated...

Now, some libraries may be a kick in the ·"&("· to build so if you can find somewhere the pre-compiled/built version is much better, I say this because some libraries need other libraries to be compiled before you can compile the library you want. For what I have heard wxWidgets is very easy to compile/build and Boost should have a pre-compiled library even for Mac, but OpenCV I have no idea.

Read the "Installation" files inside those libraries; should tell you what to do.
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