networking library

Is there a fast networking library that I can use to create a multiplayer game and sell it without having to get a license for the library?
I don't know about speed, but IIRC Boost and SFML have networking libraries and are free to use even in commercial applications.
Well you could always use simple sockets(depending on your experience)

If you don't, well SFML and SDL both have networking libs for you to use, otherwise google is your friend =)
Does anyone know of a good socket tutorial?
For what? SFML? Winsock? SDL? Boost::asio?
Winsock please.
You can use beej's guide. It has every single thing you need to learn socket programming, if you need extra help you can always send me a pm, I have some socket libs written by me if you need them.

It's fairly easy code once you get past the basic stuff, and fun too!
Thanks.
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