DirectX

closed account (zb0S216C)
Does anybody here know DirectX? If so, can you answer me this: Do you need a vertex buffer( IDirect3DVertexBuffer9 ) if I'm using an index buffer( IDirect3DIndexBuffer9 )? I cannot proceed with my project until I know for sure.
A vertex buffer stores your vertices, you can use a vertexbuffer independantly of an index buffer. An index buffer stores the order that you wish to draw the vertices, and is necessary if you have a lot of vertices.
closed account (zb0S216C)
Thanks Quirk!
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