I got it to work, but the game crashes when i create the instance, i included d3dfont.cpp and .h into my project, main.h has d3dfont.h, d3dfont.cpp includes d3dfont.h, and i get no compiling errors, just need to figure the game crash errors.
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// Create instances of the chat and input classes.
//pChatWindow = new CChatWindow(pD3DDevice);
//pCmdWindow = new CCmdWindow(pD3DDevice);
causes the game to crash when loading, but when its commented out it doesnt crash and runs fine,