Some feedback please

I just created this program and I would like some feed back. It does geometry equations. Notice I haven't done the triangle equations.
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#include <iostream>
using namespace std;

int main()
{

int h;
int w;
int d;
int a;
int b;
int r;




cout << "Hello. Welcome to the Geometry Equation Calculator or GEC." << endl;
cout << "Finbar Curtin finished this program September 27, 2010. No purchase necessary it is freeware. Please do not say you created this." << endl;
calculations:
cout << "If you would like square and cube based calculations press 1." << endl;
cout << "If you would like triangle and pyramid based calculations press 2." << endl;
cout << "If you would like circular and sphere based calculations press 3." << endl;
cout << "If you would like to exit press 4." << endl;
cin >> b;

	// SQUARE
	if (b == 1)
	{
	square:
	cout << "If you would like to calculate the area of a rectangle press 1." << endl;
	cout << "If you would like to calculate the perimeter of a rectangle press 2." << endl;
	cout << "If you would like to calculate the area of a cuboid press 3." << endl;
	cout << "If you would like to calculate the surface area of a cuboid press 4." << endl;
	cout << "If you would like to return to the main menu press 5." << endl;
	cout << "If you would like to exit press 6." << endl;
	cin >> a;

		if (a == 1)
		{
		cout << "Enter the height of your rectangle." << endl;
		cin >> h;
		cout << "Enter the width." << endl;
		cin >> w;
		cout << "The area of your rectangle is " << h * w << endl;
		invalid:
		cout << "Press 1 to go to the main menu, press 2 to go to the square menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto square;
			}
	
			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto invalid;
			}
		
		}

		else if (a == 2)
		{
		cout << "Enter the height of your rectangle." << endl;
		cin >> h;
		cout << "Enter the width." << endl;
		cin >> w;
		cout << "The perimeter of your rectangle is " << (h * 2) + (w * 2) << endl;
		cout << "Press 1 to go to the main menu, press 2 to go to the square menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto square;
			}

			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto invalid;
			}
		
		}

		else if (a == 3)
		{
		cout << "Enter the height of your cuboid." << endl;
		cin >> h;
		cout << "Enter the width." << endl;
		cin >> w;
		cout << "Enter the depth." << endl;
		cin >> d;
		cout << "The area of your cuboid is " << h * w * d << endl;
		cout << "Press 1 to go to the main menu, press 2 to go to the square menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto square;
			}

			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto invalid;
			}
		}

		else if (a == 4)
		{
		cout << "Enter the height of your cuboid." << endl;
		cin >> h;
		cout << "Enter the width." << endl;
		cin >> w;
		cout << "Enter the depth." << endl;
		cin >> d;
		cout << "The surface area of your cuboid is " << (h * w * 2) + (h * d * 2) + (w * d * 2) << endl;
		cout << "Press 1 to go to the main menu, press 2 to go to the square menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto square;
			}

			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto invalid;
			}
		}

		else if (a == 5)
		{
		goto calculations;
		}

		else if (a == 6)
		{
		return 0;
		}

		else
		{
		cout << "Your choice is invalid. Please try again." << endl;
		goto square;
		}
	}

	// TRIANGLE
	else if (b == 2)
	{
	cout << "Area in development." << endl;
	trivalid:
	cout << "Press 1 to go to main menu or press 2 to exit." << endl;
	cin >> a;
	
		if (a == 1)
		{
		goto calculations;
		}
		
		else if (a == 2)
		{
		return 0;
		}
		
		else
		{
		cout << "Choice in valid. Please try again." << endl;
		goto trivalid;
		}
		

	}

	else if (b == 3) //Circular
	{
	circle:
	cout << "If you would like the area of a circle press 1." << endl;
	cout << "If you would like the circumference of a circle press 2." << endl;
	cout << "If you would like the volume of a sphere press 3." << endl;
	cout << "If you would like the surface area of a sphere press 4." << endl;
	cout << "If you would like to go to the main menu press 5." << endl;
	cout << "If you would like to exit press 6." << endl;
	cin >> a;
	
		if (a == 1)
		{
		cout << "Enter the radius." << endl;
		cin >> r;
		cout << "The area of you circle is " << r*r*3.14 << endl;
		circlein:
		cout << "Press 1 to go to the main menu, press 2 to go to the circle menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto circle;
			}
			
			else if (b == 3)
			{
			return 0;
			}
		
			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto circlein;
			}
		}
		
		else if (a == 2)
		{
		cout << "Enter your diameter." << endl;
		cin >> d;
		cout << "Your circumference is " << d*3.14 << endl;
		cout << "Press 1 to go to the main menu, press 2 to go to the circle menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto circle;
			}

			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto circlein;
			}
		}
		
		else if (a == 3)
		{
		cout << "Enter the radius." << endl;
		cin >> r;
		cout << "The area of your sphere is " << (r*r*r)*(4/3)*3.14 << endl;
		cout << "Press 1 to go to the main menu, press 2 to go to the circle menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto circle;
			}

			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto circlein;
			}
		}

		else if (a == 4)
		{
		cout << "Enter your radius." << endl;
		cin >> r;
		cout << "Your surface area is " << (r*r)*4*3.14 << endl;
		cout << "Press 1 to go to the main menu, press 2 to go to the circle menu, or Press 3 to exit." << endl;
		cin >> b;
		
			if (b == 1)
			{
			goto calculations;
			}
		
			else if (b == 2)
			{
			goto circle;
			}

			else if (b == 3)
			{
			return 0;
			}

			else
			{
			cout << "Choice Invalid. Please try again." << endl;
			goto circlein;
			}
		}

		else if (a == 5)
		{
		goto calculations;
		}

		else if (a == 6)
		{
		return 0;
		}
		
		else
		{
		cout << "Choice Invalid. Please try again." << endl;
		goto circle;
		}
	}

	else if (b == 4)
	{
	return 0;
	}

	else
	{
	cout << "Choice Invalid. Please try again." << endl;
	goto calculations;
	}
}
Consider eliminating all of the gotos and using a structured paradigm by creating functions.
closed account (3hM2Nwbp)
Kind of reminds me of the old TI Graphing Calculator programs from quite a few years back.

One other area that can be added is checking for input failure.

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//...

int b;
cin >> b; //User types 'dsfasdf'
//cin is now in a fail-state

//...
Well im new to C++ so I dont know all the BIG words yet :D. Yea. I don't know how to do functions.
I'm also 12 so I think this is a big achievement for me. :D
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