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#include <iostream>
#include <ctime>
#include <iomanip>
#include <windows.h>
using namespace std;
void gotoxy(int, int);
char suit(int);
int value(int);
char faceCard(int);
void updateTotal(int[], int[][8]);
void dealTwoCards(int[], int[][8]);
void dealCard(int[], int[][8], int[], int);
void updateScreen(int[], int[][8], int[]);
int main()
{
int playerCurrentCards[11][8] = { -1 };//2d array that has 8 players with 11 cards, maximimum a player hand can have before busting (A,A,A,A,2,2,2,2,3,3,3)
int cards[52], picked[52] = { 0 }, cardIndex, totals[8] = { 0 }, numCardsDealtPerPlayer[8] = { 2 };
char hitStand = ' ';
srand(time(NULL));
for (cardIndex = 0; cardIndex < 52; cardIndex++)
{
do
{
cards[cardIndex] = rand() % 52;
} while (picked[cards[cardIndex]] != 0);
picked[cards[cardIndex]] = 1;
cout << cards[cardIndex] << endl;
}
dealTwoCards(cards, playerCurrentCards);
int totalCardsDealt = 15;
updateScreen(cards, playerCurrentCards, totals);
// loop with a call to a function to deal cards to a player
/*for (int j = 1; j < 8; j++) {
gotoxy(0, 19);
cout << "Would Player " << j << " like another card? (Please enter 'y' or 'n')";
cin >> hitStand;
while (hitStand != 'y' && hitStand != 'n') {
cout << "That is not a valid choice. Please enter 'y' or 'n'). ";
cin >> hitStand;
}
do {
dealCard(cards, playerCurrentCards, numCardsDealtPerPlayer, j);
updateScreen(cards, playerCurrentCards, numCardsDealtPerPlayer);
numCardsDealtPerPlayer[j]++;
gotoxy(0,19);
cout << "Would Player " << j << " like another card? (Please enter 'y' or 'n')";
cin >> hitStand;
while (hitStand != 'y' && hitStand != 'n') {
cout << "That is not a valid choice. Please enter 'y' or 'n'). ";
cin >> hitStand;
}
} while (hitStand == 'y');
if (hitStand == 'n') {
continue;
}
}*/
// call a function to finish the dealer
// call a function to determine win/lose/tie
system("pause");
return 0;
}
void gotoxy(int column, int row)
{
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
if (INVALID_HANDLE_VALUE != hConsole)
{
COORD pos = { column, row };
SetConsoleCursorPosition(hConsole, pos);
}
return;
}
char suit(int i)
{
if (i == -1) {
return ' ';
}
char c;
c = char(i / 13 + 3);
return c;
}
int value(int i)
{
if (i == -1) {
return 0;
}
int r;
if (i % 13 == 0)
r = 1;
else if (i % 13 > 9)
r = 10;
else
r = i % 13 + 1;
return r;
}
char faceCard(int i)
{
if (i == -1) {
return 'e';
}
char c = ' ';
if (i % 13 == 0)
c = 'A';
else if (i % 13 == 10)
c = 'J';
else if (i % 13 == 11)
c = 'Q';
else if (i % 13 == 12)
c = 'K';
return c;
}
void updateTotal(int total[], int playerCurrentCards[][8])
{
for (int i = 0; i < 8; i++) {
total[i] = 0;
}
for (int i = 0; i < 11; i++) {
for (int j = 0; j < 8; j++) {
total[j] += value(playerCurrentCards[i][j]);
}
}
}
void dealTwoCards(int cards[], int playerCurrentCards[][8])
{
int nextCard = 0;
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 8; j++) {
if (i == 1 && j == 0) {
continue;
}
playerCurrentCards[i][j] = cards[nextCard];
nextCard++;
}
}
}
void dealCard(int cards[], int playerCurrentCards[][8], int numCardsDealtPerPlayer[], int currPlayer) {
/*numCardsDealtPerPlayer[currPlayer]++;
playerCurrentCards[numCardsDealtPerPlayer[currPlayer]][currPlayer] = cards[numCardsDealtPerPlayer[currPlayer]];
return;*/
}
void updateScreen(int cards[], int playerCurrentCards[][8], int totals[]) {
int row = 0;
system("cls");
gotoxy(0, 0);
cout << setw(8) << "Dealer" << setw(8) << "P1" << setw(8) << "P2" << setw(8) <<
"P3" << setw(8) << "P4" << setw(8) << "P5" << setw(8) << "P6" << setw(8) << "P7" <<
endl;
row = 1;
gotoxy(0, row);
for (int i = 0; i < 11; i++) {
for (int j = 0; j < 8; j++) {
if (i == 1 && j == 0) {
cout << setw(8) << "??";
continue;
}
if (playerCurrentCards[i][j] == -1) {
continue;
}
char cardSuit = suit(playerCurrentCards[i][j]); // Diamond, Heart, Club, Spade
int cardValue = value(playerCurrentCards[i][j]); // 1-10
char face = faceCard(playerCurrentCards[i][j]); // A, J, Q, K
if (playerCurrentCards[i][j] >= 0) {
if (face != ' ') {
cout << setw(7) << face << cardSuit;
}
else {
cout << setw(7) << cardValue << cardSuit;
}
}
if (j == 7) {
cout << endl;
}
}
}
updateTotal(totals, playerCurrentCards);
gotoxy(0, 17);
for (int i = 0; i < 8; i++) {
cout << setw(8) << "Total";
}
cout << endl;
for (int i = 0; i < 8; i++) {
cout << setw(8) << totals[i];
}
}
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