Here is a sample socket programming snippet from the client side. My question revolves around the type-casting that casted sockaddr_in into sockaddr. My question is that why is that casting necessary there, what is going on there exactly?
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#define PORT 8080
int main ( int argument, char const *argv[] )
{
int obj_socket = 0, reader;
struct sockaddr_in serv_addr;
char *message = "A message from Client !";
char buffer[1024] = {0};
if (( obj_socket = socket (AF_INET, SOCK_STREAM, 0 )) < 0)
{
printf ( "Socket creation error !" );
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
if(inet_pton ( AF_INET, "127.0.0.1", &serv_addr.sin_addr)<=0)
{
printf ( "\nInvalid address ! This IP Address is not supported !\n" );
return -1;
}
if ( connect( obj_socket, (struct sockaddr *)&serv_addr, sizeof(serv_addr )) < 0) // <--- QUESTION ABOUT THIS LINE
{
Printf ( "Connection Failed : Can't establish a
https://www.alaskasworld.me/ over this socket !" );
return -1;
}
send ( obj_socket , message , strlen(message) , 0 );
printf ( "\nClient : Message has been sent !\n" );
reader = read ( obj_socket, buffer, 1024 );
printf ( "%s\n",buffer );
return 0;
}