1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169
|
#include<iostream>
#include<stdlib.h>
#include<fstream>
using namespace std;
void DecompressBlockDXT5(unsigned long, unsigned long, unsigned long, const unsigned char*, unsigned long*);
unsigned long PackRGBA(unsigned char, unsigned char, unsigned char, unsigned char);
void BlockDecompressImageDXT5(unsigned long, unsigned long, const unsigned char*, unsigned long*);
std::string hex_string = "BFBDBAB8B5B3B0ADABA8A6A3A19E9C999694918F8C8A878582807D7A787573706E6B696663615E5C595754524F4D4A474542403D3B";
//placeholder hex string
int main(){
unsigned long x = 0;
unsigned long y = 0;
unsigned long width = 512;
unsigned long height = 512;
//std::string key = "thasodif028374woiefjasdfjsj";
const unsigned char* blockStorage = reinterpret_cast<const unsigned char*>(hex_string.data());
unsigned long* image = new unsigned long[ width * height];
DecompressBlockDXT5(x,y,width,blockStorage,image);
std::ofstream fout("image.dat");
for(int i = 0; i < (width * height); ++i)
{
fout << image[i];
}
BlockDecompressImageDXT5(width,height,blockStorage,image);
delete[] image;
}
/**
* void DecompressBlockDXT5(): Decompresses one block of a DXT5 texture and stores the resulting pixels at the appropriate offset in 'image'.
*
* unsigned long x: x-coordinate of the first pixel in the block.
* unsigned long y: y-coordinate of the first pixel in the block.
* unsigned long width: width of the texture being decompressed.
* unsigned long height: height of the texture being decompressed.
* const unsigned char *blockStorage: pointer to the block to decompress.
* unsigned long *image: pointer to image where the decompressed pixel data should be stored.
*/
void DecompressBlockDXT5(unsigned long x, unsigned long y, unsigned long width, const unsigned char *blockStorage, unsigned long *image) {
unsigned char alpha0 = *reinterpret_cast<const unsigned char *>(blockStorage);
unsigned char alpha1 = *reinterpret_cast<const unsigned char *>(blockStorage + 1);
const unsigned char *bits = blockStorage + 2;
unsigned long alphaCode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24);
unsigned short alphaCode2 = bits[0] | (bits[1] << 8);
unsigned short color0 = *reinterpret_cast<const unsigned short *>(blockStorage + 8);
unsigned short color1 = *reinterpret_cast<const unsigned short *>(blockStorage + 10);
unsigned long temp;
temp = (color0 >> 11) * 255 + 16;
unsigned char r0 = (unsigned char)((temp/32 + temp)/32);
temp = ((color0 & 0x07E0) >> 5) * 255 + 32;
unsigned char g0 = (unsigned char)((temp/64 + temp)/64);
temp = (color0 & 0x001F) * 255 + 16;
unsigned char b0 = (unsigned char)((temp/32 + temp)/32);
temp = (color1 >> 11) * 255 + 16;
unsigned char r1 = (unsigned char)((temp/32 + temp)/32);
temp = ((color1 & 0x07E0) >> 5) * 255 + 32;
unsigned char g1 = (unsigned char)((temp/64 + temp)/64);
temp = (color1 & 0x001F) * 255 + 16;
unsigned char b1 = (unsigned char)((temp/32 + temp)/32);
unsigned long code = *reinterpret_cast<const unsigned long *>(blockStorage + 12);
for (int j=0; j < 4; j++) {
for (int i=0; i < 4; i++) {
int alphaCodeIndex = 3*(4*j+i);
int alphaCode;
if (alphaCodeIndex <= 12) {
alphaCode = (alphaCode2 >> alphaCodeIndex) & 0x07;
} else if (alphaCodeIndex == 15) {
alphaCode = (alphaCode2 >> 15) | ((alphaCode1 << 1) & 0x06);
} else { // alphaCodeIndex >= 18 && alphaCodeIndex <= 45
alphaCode = (alphaCode1 >> (alphaCodeIndex - 16)) & 0x07;
}
unsigned char finalAlpha;
if (alphaCode == 0) {
finalAlpha = alpha0;
} else if (alphaCode == 1) {
finalAlpha = alpha1;
} else {
if (alpha0 > alpha1) {
finalAlpha = ((8-alphaCode)*alpha0 + (alphaCode-1)*alpha1)/7;
} else {
if (alphaCode == 6) {
finalAlpha = 0;
} else if (alphaCode == 7) {
finalAlpha = 255;
} else {
finalAlpha = ((6-alphaCode)*alpha0 + (alphaCode-1)*alpha1)/5;
}
}
}
unsigned char colorCode = (code >> 2*(4*j+i)) & 0x03;
unsigned long finalColor;
switch (colorCode) {
case 0:
finalColor = PackRGBA(r0, g0, b0, finalAlpha);
break;
case 1:
finalColor = PackRGBA(r1, g1, b1, finalAlpha);
break;
case 2:
finalColor = PackRGBA((2*r0+r1)/3, (2*g0+g1)/3, (2*b0+b1)/3, finalAlpha);
break;
case 3:
finalColor = PackRGBA((r0+2*r1)/3, (g0+2*g1)/3, (b0+2*b1)/3, finalAlpha);
break;
}
if (x + i < width) image[(y + j)*width + (x + i)] = finalColor;
}
}
}
/**
* unsigned long PackRGBA(): Helper method that packs RGBA channels into a single 4 byte pixel.
*
* unsigned char r: red channel.
* unsigned char g: green channel.
* unsigned char b: blue channel.
* unsigned char a: alpha channel.
*/
unsigned long PackRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) {
return ((r << 24) | (g << 16) | (b << 8) | a);
}
/**
* void BlockDecompressImageDXT5(): Decompresses all the blocks of a DXT5 compressed texture and stores the resulting pixels in 'image'.
*
* unsigned long width: Texture width.
* unsigned long height: Texture height.
* const unsigned char *blockStorage: pointer to compressed DXT5 blocks.
* unsigned long *image: pointer to the image where the decompressed pixels will be stored.
*/
void BlockDecompressImageDXT5(unsigned long width, unsigned long height, const unsigned char *blockStorage, unsigned long *image)
{
unsigned long blockCountX = (width + 3) / 4;
unsigned long blockCountY = (height + 3) / 4;
unsigned long blockWidth = (width < 4) ? width : 4;
unsigned long blockHeight = (height < 4) ? height : 4;
for (unsigned long j = 0; j < blockCountY; j++) {
for (unsigned long i = 0; i < blockCountX; i++) DecompressBlockDXT5(i*4, j*4, width, blockStorage + i * 16, image);
blockStorage += blockCountX * 16;
}
}
| |