Manipulating direct output on the Monitor

Does anyone know of a way to directly manipulate the monitor screen output? Maybe a hardware based solutuion, or something that can tap into whatever interface is used to change the way Eveerything on the screen is shown? I'm thinking possibly directx or OpenGL... though those seem more for 3D..

Recently my video card became corrupt, and I don't have the money right now to buy a new one... The screen shows several columns of offset rows of thin gray lines overlaying the entire screen... everything on the software end is unaffected, that is this is in my video card... also it may be noteworthy that it makes it seem as if there is a mesh screen over my monitor... Everything on moves indepentantly of the corruption, which stays static... I tried troubleshooting the actual problem, but i've gotten nowhere, and i'd like my eyes to hurt less so I can keep coding in the meantime, before i get a new card...

So is there possibly a way I can make something to offset these lines in a way that at least reduces their invasive appearence?

I can still see and read stuff, but it's straining because everything is sorta "interlaced"... though not wuite like interlacing, because of the alternating columns of rows... kinda like an interlaced data table with several columns and hundreds of rows each... each col is offset by one line (or row?), so it appears to alternate, though could be offset by one up or down each time...

PS: I'm on windows Vista.


Please help, my eyes hurt!!

Thank you!
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What also might work is a way to constantly move everything on the screen, just a little bit back and forth... seems to blur it (LCD Screen) in a way that makes it a bit easier to see things...

I just need somewhere to start, I'm going to code it myself.
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