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#include <iostream>
#include <stdlib.h>
using namespace std;
struct BST
{
int data;
BST *left, *right;
BST* CreateNode(int dat)
{
BST *temp = new BST();
temp->data = dat;
temp->left = temp->right = NULL;
return temp;
}
void inorder(BST *root, int depth=0)
{
if (root == NULL)
{
return;
}
inorder(root->left, depth+1);
for (int i=0; i<depth;++i) cout << '\t';
cout << root->data << '\n';
inorder(root->right, depth+1);
}
BST* insert(BST* ptr, int dat)
{
if (ptr == NULL){
return (CreateNode(dat));
}
if (dat < ptr->data)
ptr->left = insert(ptr->left, dat);
else if (dat > ptr->data)
ptr->right = insert(ptr->right, dat);
return ptr;
}
int leaf(BST *Ptr) {
if (Ptr == NULL) {
return 0;
}
if (Ptr->left == NULL && Ptr->right == NULL) {
return 1;
}
else {
return (leaf(Ptr->left) + leaf(Ptr->right));
}
}
BST* Search(BST *Ptr, int dat) {
if (Ptr == NULL) {
return NULL;
}
if (Ptr->data == dat) {
cout << "Found Node\n";
return Ptr;
}
if (dat < Ptr->data) {
Ptr->left = Search(Ptr->left, dat);
}
if (dat > Ptr->data) {
Ptr->right = Search(Ptr->right, dat);
}
return Ptr;
}
BST* MinNode(BST *Ptr) { //For Deleting
while (Ptr->left != NULL) {
Ptr = Ptr->left;
}
cout << "Min Node: " << Ptr->data << endl;
return Ptr;
}
BST* Delete(BST *Ptr, int dat) {
//Base Cases
if (Ptr == NULL) {
cout << "Value Doesn't Exist in Tree Can't Delete\n";
return Ptr;
}
if (Ptr->data == dat) {
cout << "Found Node Deleting....\n";
//No Child Case
if (Ptr->left == NULL && Ptr->right == NULL) {
delete Ptr;
cout << "Node With No Child Deleted...\n";
return NULL;
}
//One Child Case
if (Ptr->right==NULL) {
BST *tmpnode;
tmpnode = Ptr->left;
delete Ptr;
cout << "Node with One child Deleted\n";
return tmpnode;
}
if (Ptr->left==NULL) {
BST *tmpnode;
tmpnode = Ptr->right;
delete Ptr;
cout << "Node with One child Deleted\n";
return tmpnode;
}
//Two Child Case
if (Ptr->left && Ptr->right) { //Both Not NULL or both have values associated with them
BST *tmpnode = NULL;
tmpnode = MinNode(Ptr->right);
Ptr->data = tmpnode->data;
Ptr->right = Delete(Ptr->right, tmpnode->data);
cout << "Node with 2 children deleted.....\n";
return Ptr;
}
}
//Recursive Cases
if (dat < Ptr->data) {
Ptr->left = Delete(Ptr->left, dat);
}
if (dat>Ptr->data) {
Ptr->right = Delete(Ptr->right, dat);
}
return Ptr;
}
bool PrintAncestors(BST *ptr,int dat) {
//Base Cases
if (ptr == NULL) {
return false;
}
if (ptr->data == dat) {
return true;
}
//Recursive Cases
if (PrintAncestors(ptr->left, dat) || PrintAncestors(ptr->right, dat)) {
cout << ptr->data << " ";
return true;
}
return false;
}
bool PrintSiblings(BST *Ptr, int dat) {
if (Ptr == NULL) {
return false;
}
if (Ptr->data == dat) {
return true; // only return true when you find it
}
if (dat < Ptr->data) {
if(PrintSiblings(Ptr->left, dat) && Ptr->right) {
cout << "Sibling of " << dat << ": "
<< Ptr->right-> data << '\n';
}
} else {
if (PrintSiblings(Ptr->right, dat) && Ptr->left) {
cout << "Sibling of " << dat << ": "
<< Ptr->left->data << '\n';
}
}
return false;
}
};
int main()
{
BST Obj;
BST *root = NULL;
root = Obj.insert(root, 50);
Obj.insert(root, 25);
Obj.insert(root, 55);
Obj.insert(root, 54);
Obj.insert(root, 57);
Obj.insert(root, 26);
Obj.inorder(root);
cout << endl;
cout << Obj.leaf(root) << endl;
Obj.Search(root, 57);
cout << endl;
Obj.MinNode(root);
cout << endl;
Obj.Delete(root, 55);
cout << endl;
Obj.inorder(root);
cout << endl;
cout << "Ancestors: ";
Obj.PrintAncestors(root, 54);
cout << endl;
Obj.PrintSiblings(root,54);
Obj.PrintSiblings(root,25);
system("PAUSE");
return 0;
}
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