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// Using ARROW keys.cpp : Defines the entry point for the console application.
#include <iostream>
#include <conio.h>
#include <ctime>
#include <string>
#include <Windows.h>
using namespace std;
void Draw(int, int, int, int, int, int);
void gotoXY(int, int);
void gotoXY(int, int, string);
void pause(unsigned int milliseconds);
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
COORD CursorPosition;
#define ENTER 13
#define UP 72
#define LEFT 75
#define RIGHT 77
#define DOWN 80
int main()
{
int x, y, i, ch;
x = 20;
y = 10;
char yn = 'y';
int wins = false;
string rub(5, '\xB0');
gotoXY(10, 6, "To move, use the arrow keys.");
gotoXY(10, 7, "'Enter' to change '\x01' to '\x02'");
Draw(1, 1, 1, 78, 23, 1);
Draw(2, 15, 9, 15, 12, 1);
gotoXY(22, 14, "H");
do
{
if (x == 22 && y == 14)
{
gotoXY(19, 12, "Yippee!!");
gotoXY(18, 13, "I'm HOME!!");
for (i = 0; i<8; i++)
{
gotoXY(x, y, "\x02");
pause(140);
gotoXY(x, y, "\x01");
pause(140);
}
wins = true;
}
gotoXY(10, 22);
cout << "The '\x01' is at column " << x << " row " << y - 9 << " ";
gotoXY(x, y, "\x01");
ch = _getch();
switch (ch)
{
//Movement by pressing the arrow keys
case LEFT:
{
if (x - 1>15)
{
gotoXY(x, y, " ");
x--;
}
else
{
gotoXY(x - 6, y, "Ouch!");
pause(500);
gotoXY(x - 6, y, " ");
}
break;
}
case RIGHT:
{
if (x + 1< 29)
{
gotoXY(x, y, " ");
x++;
}
else
{
gotoXY(x + 2, y, "Ouch!");
pause(500);
gotoXY(x + 2, y, "\xB0 ");
}
break;
}
case UP:
{
if (y - 1>9)
{
gotoXY(x, y, " ");
y--;
}
else
{
gotoXY(x - 2, y - 2, "Ouch!");
pause(500);
gotoXY(x - 2, y - 2, " ");
}
break;
}
case DOWN:
{
if (y + 1<20)
{
gotoXY(x, y, " ");
y++;
}
else
{
gotoXY(x - 2, y + 2, "Ouch!");
pause(500);
if (x-15<3)
{
gotoXY(14, y + 2, " ");
cout << rub;
}
else
gotoXY(x - 2, y + 2, rub);
}
break;
}
case ENTER:
{
gotoXY(x, y, "\x02");
pause(800);
}
pause(100);
break;
}
} while (!wins);
gotoXY(10, 22);
return 0;
}
void Draw(int style, int col, int row, int length, int height, int shadow)
{
// col and row, is where you want the box top left corner to start
// Draws a 1 or 2 line box
int a;
style--;
//style=b*6;
char box[2][6];
box[0][0] = '\xDA';
box[0][1] = '\xBF';
box[0][2] = '\xC0';
box[0][3] = '\xD9';
box[0][4] = '\xB3';
box[0][5] = '\xC4';
box[1][0] = '\xC9';
box[1][1] = '\xBB';
box[1][2] = '\xC8';
box[1][3] = '\xBC';
box[1][4] = '\xBA';
box[1][5] = '\xCD';
char tl, tr, bl, br, side, edge;
tl = box[style][0];
tr = box[style][1];
bl = box[style][2];
br = box[style][3];
side = box[style][4];
edge = box[style][5];
string Line(length - 2, edge);
string Shadow(length, '\xB0');
gotoXY(col, row);
cout << tl << Line << tr;
for (a = 1; a <height - 1; a++)
{
gotoXY(col, row + a);
cout << side;
gotoXY(col + length - 1, row + a);
cout << side;
if (shadow)
cout << "\xB0";
}
gotoXY(col, (height + row) - 1);
cout << bl << Line << br;
if (shadow)
{
cout << "\xB0";
gotoXY(col + 1, row + height, Shadow);
}
}
void gotoXY(int x, int y)
{
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console, CursorPosition);
}
void gotoXY(int x, int y, string text)
{
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console, CursorPosition);
cout << text;
}
void pause(unsigned int milliseconds)
{
time_t final = milliseconds + clock();
while (milliseconds < final)
{
milliseconds = clock();
}
}
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