So, I've been trying to make a very small logger class for debugging and info on my games. The problem I came across is that I couldn't decide if I should make a log class of static functions (which might as well be some C functions at that point) or if I should make a singleton class.
Example 1: cq::Log::Message("I'm awesome");
Example 2: cq::Log::GetInstance->Message("I'm awesome");
I figured I'd grab some opinions on ups and downs. I tried looking at some libraries such as log4cpp but they were nowhere near what I wanted and way to large for my taste.
I've used Apache log4cxx and it was fine even for small programs. It requires a few lines of code to configure the logger (either default or with a properties file) and then nothing else. You don't have to use any of the complex features.