accessing object data at run time

hello everyone,

I am planning two run two c+= applications. The first one should be stand alone and the second one should access object members from the first one. how can i do that?

Thank you
Last edited on
... not easily. It doesn't really work like that.

If you want two applications to share information, you'll have to use one of the standard IPC (Inter Process Communications) mechanicisms, which is not specifically a C++ matter.
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