is programming for unity different then programing for UE4 |
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Apr 1, 2019 at 1:38pm
[5 replies] Last: I want to clarify that I'm not familiar with using C++ with Unity. I'v... (by Ganado)
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by DdavidDLT
Right answers but when I return I get wrong
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Apr 1, 2019 at 1:33pm
[3 replies] Last: Lines 20-21: I still think these two lines are out of order. You're ... (by AbstractionAnon)
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by ClarkeyBoy99
Help with Loop
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Apr 1, 2019 at 12:14pm
[6 replies] Last: Thank you for your help - Clearly, I'm a noob to coding... coder777, I... (by ClarkeyBoy99)
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by gsid8365
Error checking values from txt
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Apr 1, 2019 at 11:38am
[2 replies] Last: Hello gsid8365, PLEASE ALWAYS USE CODE TAGS (the <> formatting butt... (by Handy Andy)
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Fourier Series function plotting differently than graph calc |
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Apr 1, 2019 at 11:05am
[5 replies] Last: Oh, you made the code for me... :) Thank you very much for the effort.... (by SophiaCristina)
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Loop creating extra output. |
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Apr 1, 2019 at 10:34am
[11 replies] Last: I don't know about the code itself but I want to point one thing about... (by Grime)
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by hjcoding
Nested Loops homework problem.
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Apr 1, 2019 at 9:45am
[3 replies] Last: One for() loop only: // Example program #include <iostream> #include ... (by MikeStgt)
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by blackstar
Remove Vowels
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Apr 1, 2019 at 9:17am
[15 replies] Last: My idea how to abuse substr() for this task was, concatenate the subst... (by MikeStgt)
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by stoneJax
unhandled exception
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Apr 1, 2019 at 6:37am
[7 replies] Last: I appreciate the feedback guys. I got it to work and I took it a step ... (by stoneJax)
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by mxracer321
Maze game using 2D array
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Apr 1, 2019 at 3:15am
[1 reply] : You could try and do something with this code if you like. It reads th... (by Cheddar99)
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Two Same Strings Don't Equal Each Other? (1,2) |
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Apr 1, 2019 at 1:19am
[23 replies] Last: [quote=Enoizat]Well, not exactly... You need to change the subject: st... (by PiggiesGoSqueal)
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by sturk
Ranged based for loop to normal loop
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Apr 1, 2019 at 12:44am
[4 replies] Last: Peter, your response made me laugh, because all that does is remove th... (by Ganado)
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