Mar 19, 2012 at 6:02am UTC
Last edited on Mar 19, 2012 at 6:20am UTC
Mar 19, 2012 at 8:45am UTC
better yet, learn something cross platform like OpenGL or SFML/SDL if you prefer higher level.
Mar 19, 2012 at 9:22am UTC
Haha, I remember the exact same thing happening to me when I looked into DirectX.
Like many of the suggestions, my solution was to go learn OpenGL. Cross-platform and lacks the needless complexity of some of the DirectX procedures.
Mar 19, 2012 at 10:51am UTC
DirectX has dokumentation and examples that are good.
Aswell as there are more than one tutorial site out there!
Gamedev.net is allso a good place to look at.
Mar 19, 2012 at 9:16pm UTC
Will I be missing anything by doing a DirectX9 tutorial as opposed to DirectX11? I know DX11 has tesselation(spelling?) support, but I doubt I'll need that for awhile