getting a warning

ok I can not figure this one out any help would be appreciated I am getting warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data
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#include <iostream>
#include <fstream>
#include <ctime>

using namespace std;

//function to shuffle cards, lines 182-188
void Shuffle(bool CardsDealt[]);
//function print out the cards suit dealt, lines 190-238
void PrintCard(int Card);
//function to print out hands dealt, lines 240-251
void PrintHand(int Hand[], const int CardCount);
//function to deal cards, lines 253-269
int GetNextCard(bool CardsDealt[]);
//function to keep track of score, lines 271-301
int ScoreHand(int Hand[], const int CardCount);
//function to print out scores, lines 303-311
void PrintScoresAndHands(int HouseHand[], const int HouseCardCount, int PlayerHand[], const int PlayerCardCount);

int main() 
{
	// Seed the random number generator
	time_t qTime;
	time(&qTime);
	srand(time(0));
   
	// Declare the stream variables
     ifstream infile;   
 
    //Declares and initialize variables
	bool CardsDealt[52];
	int HouseCardCount = 0;
	int HouseHand[12];
	int PlayerCardCount = 0;
	int PlayerHand[12];		       
    char ch;

	// Loop once for each hand
	while (true) 
	{
		// Shuffles the cards
		Shuffle(CardsDealt);

		// Deal the hands. Get two cards for each one down one up for house
		PlayerHand[0]		= GetNextCard(CardsDealt);
		HouseHand[0]		= GetNextCard(CardsDealt);
		PlayerHand[1]		= GetNextCard(CardsDealt);
		HouseHand[1]		= GetNextCard(CardsDealt);
		HouseCardCount		= 2;
		PlayerCardCount  	= 2;    
             
		// Open the files
		infile.open("intro.txt");
		infile.get(ch);

     // prints out whats in intro.txt file
     while (!infile.eof())
     {
	    cout << ch ;
          infile.get(ch);		  
     }  
          cout <<endl;

        // Signal a new hand.
		cout << "--------------------------------------------------------" << endl;
		cout << "-----------------------New Hand-------------------------" << endl;
		cout << "--------------------------------------------------------" << endl;

		// Get Player's hits. Calculate the score and redisplay after each hit
		char PlayerChoice;
		bool PlayerHits	= true;
		int PlayerScore	= ScoreHand(PlayerHand, PlayerCardCount);
		
		do 
		{
			// Print the dealt cards, but only the House's second card
			cout << "House's Hand" << endl;
			  cout <<endl;
			  cout << "** ";
			    PrintCard(HouseHand[1]);
			     cout << endl;
				   cout <<endl;

			       cout << "Player's Hand: Score = " << ScoreHand(PlayerHand, PlayerCardCount) << endl;
				     cout <<endl;
			          PrintHand(PlayerHand, PlayerCardCount);
					    cout <<endl;

			// Ask the Player whether he wants a hit or to stay
			cout << "Hit(h) or stay(s): ";
			  cout <<endl;
			    cin >> PlayerChoice;

			if (PlayerChoice == 'h') 
			{
				PlayerHand[PlayerCardCount] = GetNextCard(CardsDealt);
				  ++PlayerCardCount;
			}
			else if (PlayerChoice == 's') 
			{
				PlayerHits = false;
			} 
			else 
			{
				cout << "Error: Try Again!" << endl;
				cout << endl;
			}			

			// Get the Player's current score to update and check for bust
			PlayerScore	= ScoreHand(PlayerHand, PlayerCardCount);
		} 
		while (PlayerHits && PlayerScore < 22);

		// Once the player is done taking hits, check whether he busted
		if (PlayerScore > 21) 
		{
			// The Player busted. The House wins
			cout << "**** The House Wins!!! ****" << endl;
			  cout <<endl;
			  PrintScoresAndHands(HouseHand, HouseCardCount, PlayerHand, PlayerCardCount);
		} 
		else 
		{
			// If the player didn't bust, then the house takes hits below 17
			int HouseScore = ScoreHand(HouseHand, HouseCardCount);

			while (HouseScore < 17) 
			{
				HouseHand[HouseCardCount] = GetNextCard(CardsDealt);
				  ++HouseCardCount;
				    HouseScore = ScoreHand(HouseHand, HouseCardCount);
			}
			bool HouseBusts	= (HouseScore > 21);

			if (HouseBusts) 
			{
				// The House busted. Player wins
				cout << "**** The Player Wins!!! ****" << endl;
				  cout <<endl;
				  PrintScoresAndHands(HouseHand, HouseCardCount, PlayerHand, PlayerCardCount);
			} 
			else 
			{
				// Compare scores and determine the winner
				if (PlayerScore == HouseScore) 
				{
					// Tie. This is called a "push"
					cout << "**** Tie!!! ****" << endl;
					  cout <<endl;
					  PrintScoresAndHands(HouseHand, HouseCardCount, PlayerHand, PlayerCardCount);
				} 
				else if (PlayerScore > HouseScore) 
				{
					// The Player wins
					cout << "**** The Player Wins!!! ****" << endl;
					  cout <<endl;
					  PrintScoresAndHands(HouseHand, HouseCardCount, PlayerHand, PlayerCardCount);
				} 
				else 
				{
					// The House wins
					cout << "**** The House Wins!!! ****" << endl;
					  cout <<endl;
					  PrintScoresAndHands(HouseHand, HouseCardCount, PlayerHand, PlayerCardCount);
				}
    
			}
		}
	}
	
	return 0;
       
		
}

void Shuffle(bool CardsDealt[]) 
{
	for (int Index = 0; Index < 52; ++Index) 
	{
		CardsDealt[Index] = false;
	}
}

void PrintCard(int Card) 
{
	// Prints out Rank
	const int Rank = (Card % 13);

	if (Rank == 0) 
	{
		cout << 'A';
	} 
	else if (Rank < 9) 
	{
		cout << (Rank + 1);
	} 
	else if (Rank == 9) 
	{
		cout << 'T';
	} 
	else if (Rank == 10) 
	{
		cout << 'J';
	} 
	else if (Rank == 11)
	{
		cout << 'Q';
	} 
	else 
	{
		cout << 'K';
	}
	// Print out  Suit
	const int Suit = (Card/13);

	if (Suit == 0) 
	{
		cout << 'C'; //Clubs
	} 
	else if (Suit == 1)
	{
		cout << 'D'; // Diamonds
	} 
	else if (Suit == 2) 
	{
		cout << 'H'; //Hearts
	} 
	else
	{
		cout << 'S';//Spades
	}
}

void PrintHand(int Hand[], const int CardCount) 
{
	for (int CardIndex = 0; CardIndex < CardCount; ++CardIndex) 
	{
		const int NextCard = Hand[CardIndex];

		PrintCard(NextCard);
		  cout << " ";
		    cout << endl;
	}
	
}

int GetNextCard(bool CardsDealt[]) 
{
	bool CardDealt	= true;
	int NewCard	= -1;

	do 
	{
		NewCard = (rand() % 52);
		if (!CardsDealt[NewCard]) 
		{
			CardDealt = false;
		}
	}
	while (CardDealt);

	return NewCard;
}

int ScoreHand(int Hand[], const int CardCount) 
{
	int AceCount	= 0;
	int Score		= 0;

	for (int CardIndex = 0; CardIndex < CardCount; ++CardIndex) 
	{
		const int NextCard = Hand[CardIndex];
		const int Rank = (NextCard % 13);

		if (Rank == 0) 
		{
			++AceCount;
			++Score;
		}
		else if (Rank < 9) 
		{
			Score = Score + (Rank + 1);
		}
		else 
		{
			Score = Score + 10;
		}
	}
	while (AceCount > 0 && Score < 12) 
	{
		--AceCount;
		Score = Score + 10;
	}
	return Score;
}

void PrintScoresAndHands(int HouseHand[], const int HouseCardCount, int PlayerHand[], const int PlayerCardCount) 
{
	cout << "House's Hand: Score = " << ScoreHand(HouseHand, HouseCardCount) << endl;
	  PrintHand(HouseHand, HouseCardCount);
	    cout <<endl;
	cout << "Player's Hand: Score = " << ScoreHand(PlayerHand,PlayerCardCount) << endl;
     	  PrintHand(PlayerHand, PlayerCardCount);
		  cout <<endl;
}
Last edited on
You are getting this error because you are trying to use the time_t type when a function takes an unsigned int type. If I had to guess, this error is happening at line 25, when you call srand(time(0)); your compiler should tell you exactly where it is.

The reason this is happening is because time functions return a unique type called time_t, whereas srand() takes an unsigned int type. You should be fine, since you're not using time() for any actual time-related purposes. Still, to get that warning to go away, you could try using srand((unsigned int)time(0)), which'll cast the time_t type as an unsigned int type. Good luck!
Last edited on
thanks for the help I used the unsigned int and it went away imagine
and again thanks for the help that lol
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