So I am trying to make a char** that is named Final with x pieces and y chars in each piece... char** Final = newchar*[numb];
is my creation line but it will give me an error when i try to write a value to Final[anything greater than 1][anything] ex... Final[2][0] = 't';
gives me an access error...
The problem with 1D idea is while it is "easier" for C/C++ developers, it may not look easy for the next person maintaining your code. To tackle this problem is to put comments on your code, especially on those offset calculation, the index is used for the first element then the next index is the next element for that first element etc etc.