1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
|
#include <iostream>
#include <cmath>
#include <iomanip>
class Triangle {
private:
double totalAngle {}, angleA {}, angleB {}, angleC {};
public:
Triangle(double A, double B, double C);
void setAngles(double A, double B, double C);
bool validateTriangle() const ;
};
Triangle::Triangle(double A, double B, double C) {
setAngles(A, B, C);
}
void Triangle::setAngles(double A, double B, double C) {
angleA = A;
angleB = B;
angleC = C;
totalAngle = A + B + C;
}
bool Triangle::validateTriangle() const {
return std::fabs(totalAngle - 180.0) < 0.001;
}
int main() {
double h {}, b {}, s1 {}, s2 {}, s3 {},x {},y {},z{};
std::cout << "\nEnter the height of the triangle : ";
std::cin >> h;
std::cout << "\nEnter the base of the triangle : ";
std::cin >> b;
const auto area { 0.5 * (h * b) };
std::cout << std::fixed << std::setprecision(2) << "\nThe Area of the Triangle is : " << area <<"\n" ;
std::cout << " \nEnter the first side of the triangle : ";
std::cin >> s1;
std::cout << " \nEnter the second side of the triangle : ";
std::cin>> s2;
std::cout <<" \nEnter the third side of the triangle : ";
std::cin>> s3;
const auto perimeter {(s1 + s2 + s3)};
std::cout << std::fixed << std::setprecision(2) << "\nThe Perimeter of the Triangle is : " <<perimeter <<"\n";
std::cout << " \nEnter the first length of the triangle : ";
std::cin >> x;
std::cout << " \nEnter the second length of the triangle : ";
std::cin>> y;
std::cout <<" \nEnter the third length of the triangle : ";
std::cin>> z;
if ((x <= 0) || (y <= 0) || (z <=0)){
std:: cout <<" The inputs are invalid this is not Triangle " << "\n";
}
else {
if((x+y <=z)|| (x+z <=y)|| (y+z <=x))
std:: cout<< "The inputs are invalid this is not Triangle " << "\n";
}
else if {
const auto longest = z;
if (longest < x) {
z = longest;
const auto longest = x;
x = z;
}
if (longest < y) {
z = longest;
const auto longest = y;
y = z;
}
if( x * x + y * y == longest * longest ) {
std::cout << "This is a right-angled triangle.\n";
} else if( x * x + y * y > longest * longest) {
std::cout << "This is an acute-angled triangle.\n");
} else std::cout << "This is an obtuse-angled triangle.\n");
}
const Triangle set1(40, 30, 110);
if (set1.validateTriangle())
std::cout << " \nThe shape is a valid triangle.";
else
std::cout << "\nThe shape is NOT a valid triangle.";
}
| |