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#include <iostream>
#include <cstdlib>
#include <ctime>
#include <conio.h>
using namespace std;
char g[10] = {'0','1','2','3','4','5','6','7','8','9'};
//declare functions
void printgrid();
int checkwin();
bool cpucheck();
int main(){
START:
int player = 1, i, choice, cpuorplayer;
char mark;
cout << "Choose whether to play against another player (1) or a computer (2): ";
cin >> cpuorplayer;
while((cpuorplayer<1)||(cpuorplayer>2)){
cout << "Invalid choice. Try again: ";
cin>> cpuorplayer;
}
if(cpuorplayer==1){ //--------------------------------------------------------------------------two players
do{
printgrid();
player=(player%2)?1:2;
cout << "Player " << player << ", your turn. Choose your move: ";
cin >> choice;
mark=(player == 1)?'X':'O';
if (choice == 1 && g[1] == '1')
g[1] = mark;
else if (choice == 2 && g[2] == '2')
g[2] = mark;
else if (choice == 3 && g[3] == '3')
g[3] = mark;
else if (choice == 4 && g[4] == '4')
g[4] = mark;
else if (choice == 5 && g[5] == '5')
g[5] = mark;
else if (choice == 6 && g[6] == '6')
g[6] = mark;
else if (choice == 7 && g[7] == '7')
g[7] = mark;
else if (choice == 8 && g[8] == '8')
g[8] = mark;
else if (choice == 9 && g[9] == '9')
g[9] = mark;
else
{
cout<<"Invalid move ";
player--;
cin.ignore();
cin.get();
}
i=checkwin();
player++;
}while(i==-1);
printgrid();
if(i==1)
cout<<"Player "<<--player<<" wins.";
else
cout<<"It's a draw!'";
}
if(cpuorplayer==2){ //--------------------------------------------------------------------------vs computer
do{
printgrid();
player = (player % 2) ? 1 : 2;
if(player == 2){
cout << "Press Enter for CPU's turn." << endl;
if(!cpucheck())
choice = rand() % 9;
mark = 'X';
int turn = 1;
int placed = 0;
while(placed == 0){
if (choice == 1 && g[1] == '1'){
g[1] = mark;
placed = 1;
}
else if (choice == 2 && g[2] == '2'){
g[2] = mark;
placed = 1;
}
else if (choice == 3 && g[3] == '3'){
g[3] = mark;
placed = 1;
}
else if (choice == 4 && g[4] == '4'){
g[4] = mark;
placed = 1;
}
else if (choice == 5 && g[5] == '5'){
g[5] = mark;
placed = 1;
}
else if (choice == 6 && g[6] == '6'){
g[6] = mark;
placed = 1;
}
else if (choice == 7 && g[7] == '7'){
g[7] = mark;
placed = 1;
}
else if (choice == 8 && g[8] == '8'){
g[8] = mark;
placed = 1;
}
else if (choice == 9 && g[9] == '9'){
g[9] = mark;
placed = 1;
}
else
choice=rand()%9;
}
i=checkwin();
player++;
_getche();
}
else if(player==1){
cout << "Player, your turn. Choose your move: ";
cin >> choice;
mark='O';
if (choice == 1 && g[1] == '1')
g[1] = mark;
else if (choice == 2 && g[2] == '2')
g[2] = mark;
else if (choice == 3 && g[3] == '3')
g[3] = mark;
else if (choice == 4 && g[4] == '4')
g[4] = mark;
else if (choice == 5 && g[5] == '5')
g[5] = mark;
else if (choice == 6 && g[6] == '6')
g[6] = mark;
else if (choice == 7 && g[7] == '7')
g[7] = mark;
else if (choice == 8 && g[8] == '8')
g[8] = mark;
else if (choice == 9 && g[9] == '9')
g[9] = mark;
else
{
cout<<"Invalid move ";
player--;
cin.ignore();
cin.get();
}
i=checkwin();
player++;
}
}while(i == -1);
printgrid();
if(i==1){
if((player-1) == 1)
cout << "Congratulations, you won!" << endl;
if((player-1) == 2)
cout << "CPU won!" << endl;
}
else
cout<<"It's a draw!'";
}
int yn;
cout << endl << "Press 1 if you want to play again ";
cin >> yn;
if (yn == 1){
g[1] = '1', g[2] = '2', g[3] = '3', g[4] = '4', g[5] = '5', g[6] = '6', g[7] = '7', g[8] = '8', g[9] = '9';
goto START;
}
return 0;
}
//------------------- start of additional functions
void printgrid(){ //prints out the grid
cout << endl;
cout << " | |" << endl;
cout << " " << g[1] << " | " << g[2] << " | " << g[3] << endl;
cout << " | |" << endl;
cout << "-----------" << endl;
cout << " | |" << endl;
cout << " " << g[4] << " | " << g[5] << " | " << g[6] << endl;
cout << " | |" << endl;
cout << "-----------" << endl;
cout << " | |" << endl;
cout << " " << g[7] << " | " << g[8] << " | " << g[9] << endl;
cout << " | |" << endl;
cout << endl;
}
int checkwin(){ //check if anyone has won. returns 1 if has, 0 if game is over with a draw, -1 for game in progress
if (g[1] == g[2] && g[2] == g[3])
return 1;
else if (g[4] == g[5] && g[5] == g[6])
return 1;
else if (g[7] == g[8] && g[8] == g[9])
return 1;
else if (g[1] == g[4] && g[4] == g[7])
return 1;
else if (g[2] == g[5] && g[5] == g[8])
return 1;
else if (g[3] == g[6] && g[6] == g[9])
return 1;
else if (g[1] == g[5] && g[5] == g[9])
return 1;
else if (g[3] == g[5] && g[5] == g[7])
return 1;
else if (g[1] != '1' && g[2] != '2' && g[3] != '3'
&& g[4] != '4' && g[5] != '5' && g[6] != '6'
&& g[7] != '7' && g[8] != '8' && g[9] != '9')
return 0;
else
return -1;
}
bool cpucheck(){ //------------------------------------------------------------------checks for offense and defense, returns 1 if makes a move, 0 if nothing
if(g[2] == g[3] || g[4] == g[7] || g[5] == g[9]){
g[1] = 'X';
return true;
}
else if(g[1] == g[3] || g[5] == g[8]){
g[2] = 'X';
return true;
}
else if(g[1] == g[2] || g[6] == g[9] || g[5] == g[7]){
g[3] = 'X';
return true;
}
else if(g[5] == g[6] || g[1] == g[7]){
g[4] = 'X';
return true;
}
else if(g[2] == g[8] || g[4] == g[6] || g[1] == g[9] || g[3] == g[7]){
g[5] = 'X';
return true;
}
else if(g[3] == g[9] || g[4] == g[5]){
g[6] = 'X';
return true;
}
else if(g[3] == g[5] || g[1] == g[4] || g[8] == g[9]){
g[7] = 'X';
return true;
}
else if(g[2] == g[5] || g[7] == g[9]){
g[8] = 'X';
return true;
}
else if(g[1] == g[5] || g[3] == g[6] || g[7] == g[8]){
g[9] = 'X';
return true;
}
else if(((g[1] == g[9] && g[5] == 'X') && g[1] == 'O') || ((g[3] == g[7] && g[3] == 'O') && g[5] == 'X')){ //-------------------------specialized defensive mechanism
if(g[2] == '2'){
g[2] = 'X';
return true;
}
else if(g[6] == '6'){
g[6] = 'X';
return true;
}
else if(g[8] == '8'){
g[8] = 'X';
return true;
}
else if(g[4] == '4'){
g[4] = 'X';
return true;
}
}
else if(g[5] == 'O' && (g[1] == 'X' || g[3] == 'X' || g[7] == 'X' || g[9] == 'X')){ //-----------------------specialized offense
if(g[1] == 'X' && g[9] == '9'){
g[9] = 'X';
return true;
}
else if(g[3] == 'X' && g[7] == '7'){
g[7] = 'X';
return true;
}
else if(g[9] == 'X' && g[1] == '1'){
g[1] = 'X';
return true;
}
else if(g[7] == 'X' && g[3] == '3'){
g[3] = 'X';
return true;
}
else
return false;
}
}
// -------------------- end of additional functions
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