Linked List Class
Dec 16, 2015 at 12:03am UTC
Hey guys! I was supposed to make a linked list class that linked boxes. I submitted it and my professor said this - "When you insert into a linked list you should be using the overloaded < operator to find where the new node belongs.
When you traverse the list you should print using the classes toString method. This is why every class needs the have a toString method and the overloaded operators for comparing." I'm not really sure what I'm supposed to do. I know how to fix the toString issue, but I don't know what she means about the overloaded < operator. Here's all of my code. Any and all help you can offer is greatly appreciated!
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#include <iostream>
#include <sstream>
using namespace std;
class numberList
{
private :
struct listNode
{
double value;
struct listNode *next;
};
listNode *head;
public :
numberList()
{
head = nullptr ;
}
~numberList(){};
void appendNode(double num)
{
listNode *newNode;
listNode *nodePtr;
newNode= new listNode;
newNode->value = num;
newNode->next = nullptr ;
if (!head)
head=newNode;
else
{
nodePtr=head;
while (nodePtr->next)
nodePtr = nodePtr->next;
nodePtr->next = newNode;
}
}
void insertNode(double num)
{
listNode *newNode;
listNode *nodePtr;
listNode *previousNode = nullptr ;
newNode = new listNode;
newNode->value = num;
if (!head)
{
head = newNode;
newNode->next = nullptr ;
}
else
{
nodePtr=head;
previousNode = nullptr ;
while (nodePtr != nullptr && nodePtr->value<num)
{
previousNode=nodePtr;
nodePtr = nodePtr->next;
}
if (previousNode == nullptr )
{
head = newNode;
newNode->next=nodePtr;
}
else
{
previousNode->next = newNode;
newNode->next = nodePtr;
}
}
}
void deleteNode(double num)
{
listNode *nodePtr;
listNode *previousNode;
if (!head)
return ;
if (head->value == num)
{
nodePtr = head;
delete head;
head = nodePtr;
}
else
{
nodePtr = head;
while (nodePtr !=nullptr && nodePtr->value !=num)
{
previousNode=nodePtr;
nodePtr = nodePtr->next;
}
if (nodePtr)
{
previousNode->next = nodePtr->next;
delete nodePtr;
}
}
}
void displayList() const
{
listNode *nodePtr;
nodePtr = head;
while (nodePtr)
{
cout << nodePtr->value << endl;
nodePtr=nodePtr->next;
}
}
};
class Box
{
private :
double width;
double length;
double height;
public :
Box()
{
width=1;
length=1;
height=1;
}; //default constructor;
Box(double hei, double wid, double len)
{
if (hei>0)
height=hei;
if (wid>0)
width=wid;
if (len>0)
length=len;
}; //constructor
void setWidth(double wid)
{
if (wid>0)
width=wid;
}
void setHeight(double hei)
{
if (hei>0)
height=hei;
}
void setLength(double len)
{
if (len>0)
length=len;
}
double getWidth() const
{
return width;
}
double getHeight() const
{
return height;
}
double getLenght() const
{
return length;
}
double volume() const
{
return length*width*height;
}
string toString() const
{
string String=static_cast <ostringstream*>(&(ostringstream() << length << " x " << width << " x " << height) ) ->str();
return String;
}
};
int main()
{
double len;
double wid;
double hei;
double volume1;
double len2;
double wid2;
double hei2;
double volume2;
double len3;
double wid3;
double hei3;
double volume3;
Box box1;
cout << "Please enter the length, width, and height for your first box: " << endl;
cin >> len;
cin >> wid;
cin >> hei;
box1.setWidth(wid);
box1.setLength(len);
box1.setHeight(hei);
volume1=box1.volume();
cout << "Your first box is " << box1.toString() << endl;
cout << "The volume of your first box is " << box1.volume() << endl;
Box box2;
cout << "Please enter the length, width, and height for your second box: " << endl;
cin >> len2;
cin >> wid2;
cin >> hei2;
box2.setWidth(wid2);
box2.setLength(len2);
box2.setHeight(hei2);
volume2=box2.volume();
cout << "Your second box is " << box2.toString() << endl;
cout << "The volume of your second box is " << box2.volume() << endl;
Box box3;
cout << "Please enter the length, width, and height for your third box: " << endl;
cin >> len3;
cin >> wid3;
cin >> hei3;
box3.setWidth(wid3);
box3.setLength(len3);
box3.setHeight(hei3);
volume3=box3.volume();
cout << "Your third box is " << box3.toString() << endl;
cout << "The volume of your third box is " << box3.volume() << endl;
numberList list;
cout << "Adding the boxes to the list now." << endl;
list.insertNode(volume1);
list.insertNode(volume2);
list.insertNode(volume3);
cout << "Your boxes are: " << endl;
list.displayList();
cout << "Appending your second box." << endl;
list.appendNode(volume2);
cout << "The list is now: " << endl;
list.displayList();
cout << "Deleting your first box from the list now." << endl;
list.deleteNode(volume1);
cout << "The list is now: " << endl;
list.displayList();
return 0;
}
Thank you in advance!
Last edited on Dec 16, 2015 at 12:17am UTC
Dec 16, 2015 at 1:04am UTC
"When you insert into a linked list you should be using the overloaded < operator to find where the new node belongs.
Perhaps you're supposed to overload
operator< for the
listNode class rather than using it on the
value member?
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