Choosing between the two(Binary Tree)

I want my output to go on like this:
You: Hi
[a]Hello [b] How are you
Choose: a
Me: Hello
You: How's life?
[a]I'm good [b]lel
Choose: b
Me: lel

My current output is this:
Hi Hello I'm good
Hi Hello lel
Hi How are you

i don't know how to implement the choosing function. Right now, my code can only output all of the paths. How to do this?
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  #include<iostream>
#include<stdio.h>
#include<stdlib.h>
using namespace std;

void title()
{
	system("COLOR F3");

	cout << "\n\n\n\n\n\n\n\n";
	cout << "================================================================================\n"; 
	cout << "                                   Game Title         \n\n";
	cout << "                Press any key to start the interactive story game...";
	cout << "\n";
	cout << "================================================================================";
	system("pause>0");
}

struct node
{
	char data[1000];
	struct node* left;
	struct node* right;
};

void printArray(char ints[], int len)
{
	int i;
	for (i = 0; i<len; i++) {
		printf("%c", ints[i]);
	}
#ifdef DEBUG_INFO
	printf(" (%d)");
#endif
	cout << "\n";
}

void printPathsRecur(struct node* node, char path[], int pathLen)
{
	if (node == NULL) return;

	strncpy_s(&path[pathLen], 1000, node->data, 1000 - pathLen);
	pathLen += strlen(node->data);

	strncpy_s(&path[pathLen], 1000, "", 1000 - pathLen); 
	pathLen++;

	if (node->left == NULL && node->right == NULL)
	{
		printArray(path, pathLen);
	}
	else
	{
		printPathsRecur(node->left, path, pathLen);
		printPathsRecur(node->right, path, pathLen);
	}
}

void printPaths(struct node *node)
{
	char path[1500];
	printPathsRecur(node, path, 0);
}

//void choosepath(struct node* node, char choice)
//{
//	
//}

struct node* newNode(char *data)
{
	struct node* node = (struct node*)malloc(sizeof(struct node));
	strncpy_s(node->data, data, 1000);
	node->left = NULL;
	node->right = NULL;
	return node;
}

int main()
{
	title();
	system("cls");
	system("COLOR F2");
	cout << ".......";
	system("pause>0");
	system("cls");
	struct node *root = newNode("Hi");
	root->left = newNode("Hello");
	root->right = newNode("How are you");
	root->left->left = newNode("I'm good");
	root->left->right = newNode("lel");
	printPaths(root);
	system("pause>0");
	return 0;
}
Last edited on
I need an algortihm/idea for this. Thank you!
bump
I changed this part
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void printArray(char ints[], int len)
{
	char choice;
	cout << "Hi!\n";
	cout << "[a]Hello   [b]How are you?";
	cin >> choice;
	int i;
	for (i = 0; i<len; i++) {
		if (choice == 'a')
		printf("%c ", ints[1]);
		else if (choice == 'b')
			printf("%c ", ints[2]);
	}
#ifdef DEBUG_INFO
	printf(" (%d)");
#endif
	cout << "\n";
}

and it outputs
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Hi!
[a]Hello      [b]How are you? 
a//this is the inputted choice
i i i i i i i i i i i i i i i i i 
Hi!
[a]Hello   [b]How are you?
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	cout << ints[0] << ints[1];
	cout << "\n[a]Hello   [b]How are you?";
	cout << "\n You: ";
	cin >> choice;
	if (choice == 'a')
	{
		cout << ints[3];
		cout << ints[4];
		cout << ints[5];
		cout << ints[6];
		cout << ints[7];
		cout << ints[8];
	}
	else if (choice == 'b')
	{
		cout << ints[4] << ints[5] << ints[6] << ints[13] << ints[14] << ints[15] << ints[16] << ints[17] << ints[18] << ints[19] << ints[20];
	}

I tried this code and it outputs Hello if a user choose "a" but i have the problem if the player choose "b". And it also looping back.
And also how do i make the code shorter?
What has ints to do with the tree?

From what you describe it seems as if you want to find a certain node according to a certain identifier? If so add this identifier to the node.
Do i have to create a new function for this?
You mean finding the node? Of course. It will be similar to printPathsRecur(...) only that you don't copy or print instead you compare the identifier and return the node if found.
I fixed it! :D
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#include<iostream>
#include<stdio.h>
#include<Windows.h>
#include<mmsystem.h>
#include<thread>
#include<stdlib.h>
using namespace std;

void openingmusic()
{
	PlaySound(TEXT("Untitled"), NULL, SND_ASYNC | SND_LOOP);
}

void storymusic()
{
	PlaySound(TEXT("suppressed"), NULL, SND_ASYNC | SND_LOOP);
}

void title()
{
	system("COLOR F3");

	cout << "\n\n\n\n\n\n\n\n";
	cout << "================================================================================\n"; 
	cout << "                                   Game Title         \n\n";
	cout << "                Press any key to start the interactive story game...";
	cout << "\n";
	cout << "================================================================================";
	system("pause>0");
}

struct node
{
	char data[1000];
	struct node* left;
	struct node* right;
};

void printArray(char ints[], int len)
{
	int i;
	for (i = 0; i<len; i++) {
		printf("%c", ints[i]);
	}
#ifdef DEBUG_INFO
	printf(" (%d)");
#endif
	cout << "\n";
}

void printPathsRecur(struct node* node, char path[], int pathLen)
{
	if (node == NULL) return;

	strncpy_s(&path[pathLen], 1000, node->data, 1000 - pathLen);
	pathLen += strlen(node->data);

	strncpy_s(&path[pathLen], 1000, "", 1000 - pathLen); 
	pathLen++;

	if (node->left == NULL && node->right == NULL)
	{
		printArray(path, pathLen);
	}
	else
	{
		printPathsRecur(node->left, path, pathLen);
		printPathsRecur(node->right, path, pathLen);
	}
}

void printPaths(struct node *node)
{
	char path[1500];
	printPathsRecur(node, path, 0);
}

struct node* newNode(char *data)
{
	struct node* node = (struct node*)malloc(sizeof(struct node));
	strncpy_s(node->data, data, 1000);
	node->left = NULL;
	node->right = NULL;
	return node;
}

int main()
{
	char choice;
	thread a(openingmusic);
	title();
	a.join();
	thread b(storymusic);
	system("cls");
	system("COLOR F2");
	cout << ".......";
	system("pause>0");
	system("cls");
	struct node *root = newNode("Hi");
	root->left = newNode("Hello");
	root->right = newNode("How are you");
	cout << "Hi\n";
	cout << "[a]Hello  [b]How are you\n";
	cout << "Your choice: "; 
	cin >> choice;
	if (choice == 'a')	{
		printPaths(root->left);
		cout << "[c] I'm good  [d] lel\n";
		cin >> choice;
		if (choice == 'c')
		{
			root->left->left = newNode("I'm good");
			printPaths(root->left->left);
		}else
			if (choice == 'd'){
			root->left->right = newNode("lel");
			printPaths(root->left->right);
			}
	}
	if (choice == 'b'){
		printPaths(root->right);
	}
	b.join();
	system("pause>0");
	return 0;
}
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