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#include <iostream>
#include <algorithm>
#include <ctime>
#include <iomanip>
#include <Windows.h>
using namespace std;
HANDLE hCon;
enum Color { DARKBLUE = 1, DARKGREEN, DARKTEAL, DARKRED, DARKPINK, DARKYELLOW, GRAY, DARKGRAY, BLUE, GREEN, TEAL, RED, PINK, YELLOW, WHITE };
void SetColor(Color c)
{
if (hCon == NULL)
hCon = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hCon, c);
}
class Deck
{
int cards[52];
public:
int count = -1;
void set()
{
srand(time(0));
int x = 1;
for (int i = 0; i < 52; i++, x++)
{
if (x == 14)
x = 1;
cards[i] = x;
}
for (int x = 0; x < rand() % 100; x++)
random_shuffle(&cards[0], &cards[52]);
}
void shuffle()
{
random_shuffle(&cards[0], &cards[52]);
}
int getCard()
{
if (count == 51)
{
this->shuffle();
count = -1;
}
count++;
return cards[count];
}
void printCard(int hand)
{
int card = hand;
if (card == 1)
cout << "A";
else if (card < 11)
cout << card;
else if (card == 11)
cout << "J";
else if (card == 12)
cout << "Q";
else if (card == 13)
cout << "K";
}
void printHand(int hand[], int cardCount)
{
for (int index = 0; index < cardCount; index++)
{
this->printCard(hand[index]);
cout << " ";
}
}
int printScore(int hand[], int cardCount)
{
int aces = 0;
int score = 0;
int card;
for (int i = 0; i < cardCount; i++)
{
card = hand[i];
if (card == 1)
{
aces++;
score++;
}
else if (card < 10)
score += card;
else
score += 10;
}
while (aces > 0 && score < 12)
{
aces--;
score += 10;
}
return score;
}
};
int main()
{
Deck deck;
deck.set();
double money = 1000, bet = 0;
int playerHand[12], houseHand[12];
int playerCardCount, houseCardCount, playerScore, houseScore;
char HorS;
start:
cout << "How much money would you like to start out with? $";
cin >> money;
while (1)
{
system("cls");
if (money < 10)
{
cout << "Would you like to restart [Y/N]? ";
cin >> HorS;
if (HorS == 'Y' || HorS == 'y')
goto start;
else if (HorS == 'N' || 'n')
return 0;
}
do
{
system("cls");
if (bet > money)
{
cout << "You do not have that much money to bet!";
system("pause>nul");
system("cls");
}
cout << "Money : $" << money << endl;
cout << "Enter Bet : $";
cin >> bet;
} while (bet > money);
playerHand[0] = deck.getCard();
playerHand[1] = deck.getCard();
houseHand[0] = deck.getCard();
houseHand[1] = deck.getCard();
playerCardCount = 2;
houseCardCount = 2;
playerScore = deck.printScore(playerHand, playerCardCount);
houseScore = deck.printScore(houseHand, houseCardCount);
do
{
system("cls");
cout << "Dealer's Hand:" << endl;
cout << "* ";
deck.printCard(houseHand[1]);
cout << endl << "Your Hand:" << endl;
deck.printHand(playerHand, playerCardCount);
SetColor(BLUE);
cout << " Score : " << playerScore;
SetColor(WHITE);
cout << endl << "[H]it or [S]tay: ";
cin >> HorS;
if (HorS == 'H' || HorS == 'h')
{
playerHand[playerCardCount] = deck.getCard();
playerCardCount++;
playerScore = deck.printScore(playerHand, playerCardCount);
}
else if (HorS == 'S' || HorS == 's')
break;
else
{
SetColor(DARKRED);
cout << endl << "Invalid! Try agin!" << endl;
SetColor(WHITE);
system("pause");
}
} while (playerScore < 22);
SetColor(DARKRED);
if (playerScore > 21)
{
cout << endl << "You BUSTED!" << endl;
cout << "You lose $" << bet;
money -= bet;
}
else
{
while (houseScore < 17)
{
houseHand[houseCardCount] = deck.getCard();
houseCardCount++;
houseScore = deck.printScore(houseHand, houseCardCount);
}
if (houseScore > 21)
{
SetColor(GREEN);
cout << endl << "Dealer BUSTED!" << endl;
cout << "You win $" << bet;
money += bet;
}
else if (playerScore > houseScore)
{
SetColor(GREEN);
cout << endl << "You won!" << endl;
cout << "You win $" << bet;
money += bet;
}
else if (playerScore < houseScore)
{
cout << endl << "You lost!" << endl;
cout << "You lose $" << bet;
money -= bet;
}
else
{
SetColor(TEAL);
cout << endl << "Tie!";
}
}
SetColor(WHITE);
cout << endl << "Dealer's Hand:" << endl;
deck.printHand(houseHand, houseCardCount);
cout << " Score : " << houseScore;
cout << endl << "Your Hand:" << endl;
deck.printHand(playerHand, playerCardCount);
cout << " Score : " << playerScore;
system("pause>nul");
}
}
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