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#include<iostream>
#include<string>
using namespace std;
#ifndef TOY_H
#define TOY_H
class Toy
{
protected:
string _mfgr;
double _wholesale;
static int _count;
public:
Toy(string mfgr, double wholesale);
~Toy();
double getWholesale();
int getCount();
virtual void showAge() = 0;
friend void calcRetail(Toy & toy);
};
#endif
// ====================================================================
// Toy.cpp
#include"Toy.h"
Toy::Toy(string mfgr, double wholesale)
{
_mfgr = mfgr;
_wholesale = wholesale;
_count ++;
}
Toy::~Toy(){}
double Toy::getWholesale()
{
return _wholesale;
}
int Toy::getCount()
{
return _count;
}
// ====================================================================
// ActionToy.h
#include"Toy.h"
#ifndef ACTIONTOY_H
#define ACTIONTOY_H
class ActionToy : public Toy
{
private:
char _gender;
public:
ActionToy(string mfgr, double wholesale, char gender);
~ActionToy();
void displayToy();
virtual void showAge();
};
#endif
// ====================================================================
// ActionToy.cpp
#include"ActionToy.h"
ActionToy::ActionToy(string mfgr, double wholesale, char gender) :Toy(mfgr,wholesale)
{
_gender = gender;
}
ActionToy::~ActionToy(){}
void ActionToy::displayToy()
{
cout << "GENDER: " << _gender << endl
<< "MFGR: " << _mfgr << "." << endl
<< "WHOLESALE: $" << _wholesale << "." << endl;
}
void ActionToy::showAge()
{
cout << "The appropriate age for this toy is 6 to 10 years old.\n";
}
// ====================================================================
// Game.h
#include"Toy.h"
#ifndef GAME_H
#define GAME_H
class Game : public Toy
{
private:
string _type;
public:
Game(string mfgr, double wholesale, string type);
~Game();
void displayToy();
virtual void showAge();
};
#endif
// ====================================================================
// Game.cpp
#include"Game.h"
Game::Game(string mfgr, double wholesale, string type) : Toy(mfgr, wholesale)
{
_type = type;
}
Game::~Game(){}
void Game::displayToy()
{
cout << "TYPE: " << _type << endl
<< "MFGR: " << _mfgr << endl
<< "WHOLESALE: $" << _wholesale << endl;
}
void Game::showAge()
{
cout << "The appropriate for this toy is 12 years and older.\n\n" ;
}
// ====================================================================
// driver/main.cpp
#include"Game.h"
#include"ActionToy.h"
int main()
{
ActionToy actionToy("China", 4,'M');
Game game("Taiwan", 5, "Chess Set");
cout << "Action toy information: \n";
actionToy.displayToy();
calcRetail(actionToy);
actionToy.showAge();
cout << endl << endl;
cout << "Game toy information: " << endl << endl;
game.displayToy();
calcRetail(game);
game.showAge();
cout << game.getCount() << "toys are shown.\n";
return 0;
}
void calcRetail(Toy & toy)
{
cout << "RETAIL: $" << (toy.getWholesale() *2.0)
<< "." << endl;
}
// ====================================================================
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