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#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
//*******function
int seed();
int randRange (int low, int high);
void setup_deck();
void draw5();
//*******end of functions
//******Global variables
string faces[13] = {"Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Jack", "Queen", "King", "Ace"};
static int x = 0;
static int y = 0;
static int z = 0;
int card1;
int card2;
int card3;
int card4;
int card5;
//*****End of Globals
struct buildDeck
{
int vaule;
string face;
string suite;
};
buildDeck card[52];
//****all possible cards in a deck are listed with all card info//
void setup_deck()
{
//building all the hearts
for(int i = 0; i<13; i++)
{
card[i].vaule = i;
card[i].face = faces[i];
card[i].suite ="HEARTS";
}
//building all the spades
for(int j =13; j<26; j++)
{
card[j].vaule = x;
card[j].face = faces[x];
card[j].suite ="SPADES";
x++;
}
//building all the diamonds
for(int k=26; k<39; k++)
{
card[k].vaule=y;
card[k].face = faces[y];
card[k].suite ="DIAMONDS";
y++;
}
//building all the clubs
for(int l=39; l<52; l++)
{
card[l].vaule=z;
card[l].face = faces[z];
card[l].suite="CLUBS";
z++;
}
}
int seed()
{
srand( time(NULL));
}
int randRange (int low, int high)
{
return rand() % (high - low + 1) + low;
}
void draw5()
{
bool success = true;
do
{
card1 = randRange(0,51);
card2 = randRange(0,51);
card3 = randRange(0,51);
card4 = randRange(0,51);
card5 = randRange(0,51);
if( card1 != card2 && card2 != card3 && card3 != card4 && card4 != card5)
{
success = false;
}
}while( success = true);
}
int main()
{
seed();
setup_deck();
draw5();
cout<<"First card is : "<<card[card1].face<<"\n";
cout<<"Second card is : "<<card[card2].face<<"\n";
cout<<"Third card is : "<<card[card3].face<<"\n";
cout<<"Fourth card is : "<<card[card4].face<<"\n";
cout<<"Fifth card is : "<<card[card5].face<<"\n";
}
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