How to access elements lower on a chain of inheritance?You could try casting your base class pointer to Player* or Enemy* or whatever using dynamic_cast. [...
Why is this so slow? Is it because of virtual functions?Doesn't seem to make much of a difference if it's virtual or not. I'm not even sure if I'm measuring...
Why is this so slow? Is it because of virtual functions?Of course it would be enough if I could run at a constant 200fps, but that's not the point of this t...
Why is this so slow? Is it because of virtual functions?When I "fixed" the problem I apparently did something wrong again, because now even with a c-style a...
Why is this so slow? Is it because of virtual functions?I did read the article, but I didn't really "get it" the first time, I'll read it again later. The ...
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